Lines Matching refs:TUNNEL
407 } while (!(dungeon[*row][*col] & (HORWALL | TUNNEL)));
415 } while (!(dungeon[*row][*col] & (VERTWALL | TUNNEL)));
440 dungeon[row1][i] = TUNNEL;
443 dungeon[i][middle] = TUNNEL;
446 dungeon[row2][i] = TUNNEL;
455 dungeon[i][col1] = TUNNEL;
458 dungeon[middle][i] = TUNNEL;
461 dungeon[i][col2] = TUNNEL;
571 (!mask_room(rn, &srow, &scol, TUNNEL))) {
579 dungeon[srow][scol] = TUNNEL;
601 dungeon[srow][scol] = TUNNEL;
655 dungeon[r][c] = TUNNEL;
671 (dungeon[r-1][c] != TUNNEL) &&
672 (dungeon[r-1][c-1] != TUNNEL) &&
673 (dungeon[r-1][c+1] != TUNNEL) &&
674 (dungeon[r-2][c] != TUNNEL)) {
680 (dungeon[r+1][c] != TUNNEL) &&
681 (dungeon[r+1][c-1] != TUNNEL) &&
682 (dungeon[r+1][c+1] != TUNNEL) &&
683 (dungeon[r+2][c] != TUNNEL)) {
689 (dungeon[r][c-1] != TUNNEL) &&
690 (dungeon[r-1][c-1] != TUNNEL) &&
691 (dungeon[r+1][c-1] != TUNNEL) &&
692 (dungeon[r][c-2] != TUNNEL)) {
698 TUNNEL) &&
699 (dungeon[r-1][c+1] != TUNNEL) &&
700 (dungeon[r+1][c+1] != TUNNEL) &&
701 (dungeon[r][c+2] != TUNNEL)) {
734 if (dungeon[row][col] == TUNNEL) {
754 gr_row_col(&row, &col, (FLOOR | TUNNEL | OBJECT | STAIRS));
760 if (dungeon[rogue.row][rogue.col] & TUNNEL) {