Lines Matching refs:rogue
56 #include "rogue.h"
95 row = rogue.row; col = rogue.col;
98 unwield(rogue.weapon);
101 unwear(rogue.armor);
107 mvaddch(rogue.row, rogue.col, rogue.fchar);
110 if (rogue_can_see(row, col) && ((row != rogue.row) || (col != rogue.col))){
123 vanish(weapon, 1, &rogue.pack);
135 (rogue.weapon && (rogue.weapon->which_kind == BOW))) {
136 damage += get_weapon_damage(rogue.weapon);
234 ((row != rogue.row) || (col != rogue.col))) {