Lines Matching defs:closest
272 struct ship *closest;
315 closest = closestenemy(sp, r ? 'r' : 'l', 0);
316 if (closest == 0)
318 if (range(closest, sp) >
321 if (closest->file->struck)
323 target = range(sp, closest);
331 if (target <= 3 && closest->file->FS)
339 rakehim = gunsbear(sp, closest)
340 && !gunsbear(closest, sp);
341 temp = portside(closest, sp, 1)
342 - closest->file->dir + 1;
395 table(sp, closest, shootat, load, hit,