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88  * #define Long int on machines with 32-bit ints and 64-bit longs.
107 * #define NO_LONG_LONG on machines that do not have a "long long"
109 * #define Just_16 to store 16 bits per 32-bit Long when doing
112 * being converted. If long long is available and the name is
113 * something other than "long long", #define Llong to be the name,
131 * When used, the private pool is PRIVATE_MEM bytes long: 2304 bytes,
134 * such as decimal-to-binary conversion of a very long string of
136 * longest string gdtoa can return is about 751 bytes long. For
186 #define Long int32_t
469 /* When Pack_32 is not defined, we store 16 bits per 32-bit Long.
472 * slower. Hence the default is now to store 32 bits per Long.
475 #else /* long long available */
477 #define Llong long long
592 extern void ULtof ANSI((ULong*, ULong*, Long, int));
593 extern void ULtod ANSI((ULong*, ULong*, Long, int));
594 extern void ULtodd ANSI((ULong*, ULong*, Long, int));
595 extern void ULtoQ ANSI((ULong*, ULong*, Long, int));
596 extern void ULtox ANSI((UShort*, ULong*, Long, int));
597 extern void ULtoxL ANSI((ULong*, ULong*, Long, int));
608 extern int gethex ANSI((CONST char**, CONST FPI*, Long*, Bigint**, int, locale_t));
628 extern int strtoIg ANSI((CONST char*, char**, CONST FPI*, Long*, Bigint**, int*));