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Lines Matching refs:LIT64

300 #define float64_default_nan LIT64( 0xFFFFFFFFFFFFFFFF )
314 return ( (bits64)LIT64( 0xFFE0000000000000 ) <
336 && ( FLOAT64_DEMANGLE(a) & LIT64( 0x0007FFFFFFFFFFFF ) );
370 | LIT64( 0x7FF8000000000000 )
390 a |= FLOAT64_MANGLE(LIT64( 0x0008000000000000 ));
391 b |= FLOAT64_MANGLE(LIT64( 0x0008000000000000 ));
412 #define floatx80_default_nan_low LIT64( 0xFFFFFFFFFFFFFFFF )
437 aLow = a.low & ~ LIT64( 0x4000000000000000 );
475 z.low = LIT64( 0xC000000000000000 ) | ( a.low );
496 a.low |= LIT64( 0xC000000000000000 );
497 b.low |= LIT64( 0xC000000000000000 );
519 #define float128_default_nan_high LIT64( 0xFFFFFFFFFFFFFFFF )
520 #define float128_default_nan_low LIT64( 0xFFFFFFFFFFFFFFFF )
532 ( (bits64)LIT64( 0xFFFE000000000000 ) <= (bits64) ( a.high<<1 ) )
533 && ( a.low || ( a.high & LIT64( 0x0000FFFFFFFFFFFF ) ) );
548 && ( a.low || ( a.high & LIT64( 0x00007FFFFFFFFFFF ) ) );
581 z.high |= ( ( (bits64) a.sign )<<63 ) | LIT64( 0x7FFF800000000000 );
601 a.high |= LIT64( 0x0000800000000000 );
602 b.high |= LIT64( 0x0000800000000000 );