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Lines Matching refs:floating

5651 #--FLOATING POINT FORMAT, THE TWO FMOVE'S	FMOVE.L FP <--> N
5654 #--US THE DESIRED VALUE IN FLOATING POINT.
6082 #--FLOATING POINT FORMAT, THE TWO FMOVE'S FMOVE.L FP <--> N
6085 #--US THE DESIRED VALUE IN FLOATING POINT.
6834 # To avoid the use of floating-point comparisons, a #
7244 fmov.l %d1,%fp0 # convert to floating-format
7341 fmov.l %d1,%fp0 # convert to floating-format
7408 fmov.l %d1,%fp0 # convert to floating-format
8369 fmov.l %d1,%fp1 # CONVERT K TO FLOATING-POINT FORMAT
8785 # Notes: Default means round-to-nearest mode, no floating-point #
8799 # Notes: Default means round-to-nearest mode, no floating-point #
8812 # Notes: Default means round-to-nearest mode, no floating-point #
8826 # Notes: Default means round-to-nearest mode, no floating-point #
9125 fmov.l INT(%a6),%fp1 # N --> FLOATING FMT
9222 fmov.l INT(%a6),%fp1 # N --> FLOATING FMT
16968 # floating point condition codes. In addition, we check to see #
17211 # floating point condition codes. The BSUN exception will not be #
17310 # floating point condition codes. The BSUN exception will not be #
17538 # floating point condition codes. In addition, we check to see #
17788 # floating point condition codes. The BSUN exception will not be #
17880 # floating point condition codes. The BSUN exception will not be #
21622 # d0 = index of floating-point register #
22939 # convert it to a floating-point binary number. #