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Lines Matching refs:rotation

248  * @rotation: Transformation to be applied
250 * Apply @rotation to the coordinates of rectangle @r.
252 * @width and @height combined with @rotation define
261 unsigned int rotation)
265 if (rotation & (DRM_MODE_REFLECT_X | DRM_MODE_REFLECT_Y)) {
268 if (rotation & DRM_MODE_REFLECT_X) {
273 if (rotation & DRM_MODE_REFLECT_Y) {
279 switch (rotation & DRM_MODE_ROTATE_MASK) {
314 * @rotation: Transformation whose inverse is to be applied
316 * Apply the inverse of @rotation to the coordinates
319 * @width and @height combined with @rotation define
328 * drm_rect_rotate(&r, width, height, rotation);
329 * drm_rect_rotate_inv(&r, width, height, rotation);
335 unsigned int rotation)
339 switch (rotation & DRM_MODE_ROTATE_MASK) {
367 if (rotation & (DRM_MODE_REFLECT_X | DRM_MODE_REFLECT_Y)) {
370 if (rotation & DRM_MODE_REFLECT_X) {
375 if (rotation & DRM_MODE_REFLECT_Y) {