Lines Matching defs:dirty
83 * @dirty: Bitmap tracking per binding-type changes that have not yet
108 unsigned long dirty;
700 * @dirty: Bitmap indicating which bindings need to be emitted.
711 unsigned long *dirty,
719 i = find_first_bit(dirty, max_num);
730 next_bit = find_next_bit(dirty, max_num, i + 1);
909 if (!test_bit(VMW_BINDING_PS_SR_BIT, &sb->dirty))
916 __clear_bit(VMW_BINDING_PS_SR_BIT, &sb->dirty);
928 * @dirty: Bitmap indicating which bindings need to be emitted.
939 unsigned long *dirty,
948 i = find_first_bit(dirty, max_num);
965 next_bit = find_next_bit(dirty, max_num, i + 1);
1028 while ((hit = find_next_bit(&cbs->dirty, VMW_BINDING_NUM_BITS, hit))
1050 __clear_bit(hit, &cbs->dirty);
1073 &cbs->per_shader[biv->shader_slot].dirty);
1074 __set_bit(VMW_BINDING_PS_BIT, &cbs->dirty);
1091 __set_bit(VMW_BINDING_RT_BIT, &cbs->dirty);
1108 __set_bit(VMW_BINDING_SO_BIT, &cbs->dirty);
1128 __set_bit(VMW_BINDING_VB_BIT, &cbs->dirty);