Lines Matching refs:shader
52 * (surface, shader or even DX query) is conceptually a context binding that
82 * @per_shader: Per shader-type bindings.
156 offsetof(struct vmw_ctx_binding_state, per_shader[0].shader),
157 offsetof(struct vmw_ctx_binding_state, per_shader[1].shader),
158 offsetof(struct vmw_ctx_binding_state, per_shader[2].shader),
263 * @shader_slot: The shader slot of the binding. If none, then set to 0.
492 * vmw_binding_scrub_shader - scrub a shader binding from a context.
594 * vmw_binding_scrub_dx_shader - scrub a dx shader binding from a context.
738 * vmw_binding_emit_set_sr - Issue delayed DX shader resource binding commands
897 * vmw_binding_emit_dirty_ps - Issue delayed per shader binding commands