Lines Matching refs:roundNearestEven
108 flag roundNearestEven;
113 roundNearestEven = ( roundingMode == float_round_nearest_even );
115 if ( ! roundNearestEven ) {
131 absZ &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven );
158 flag roundNearestEven, increment;
162 roundNearestEven = ( roundingMode == float_round_nearest_even );
164 if ( ! roundNearestEven ) {
180 absZ0 &= ~ ( ( (bits64) ( absZ1<<1 ) == 0 ) & roundNearestEven );
200 flag roundNearestEven, increment;
204 roundNearestEven = ( roundingMode == float_round_nearest_even );
206 if ( ! roundNearestEven ) {
220 absZ0 &= ~ ( ( (bits64) ( absZ1<<1 ) == 0 ) & roundNearestEven );
323 flag roundNearestEven;
328 roundNearestEven = ( roundingMode == float_round_nearest_even );
330 if ( ! roundNearestEven ) {
366 zSig &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven );
484 flag roundNearestEven;
489 roundNearestEven = ( roundingMode == float_round_nearest_even );
491 if ( ! roundNearestEven ) {
527 zSig &= ~ ( ( ( roundBits ^ 0x200 ) == 0 ) & roundNearestEven );
653 flag roundNearestEven, increment, isTiny;
657 roundNearestEven = ( roundingMode == float_round_nearest_even );
671 if ( ! roundNearestEven ) {
705 if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) {
719 if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) {
727 if ( ! roundNearestEven ) {
768 if ( roundNearestEven ) {
782 ~ ( ( (bits64) ( zSig1<<1 ) == 0 ) & roundNearestEven );
796 zSig0 &= ~ ( ( (bits64) ( zSig1<<1 ) == 0 ) & roundNearestEven );
977 flag roundNearestEven, increment, isTiny;
980 roundNearestEven = ( roundingMode == float_round_nearest_even );
982 if ( ! roundNearestEven ) {
1037 if ( roundNearestEven ) {
1053 zSig1 &= ~ ( ( zSig2 + zSig2 == 0 ) & roundNearestEven );