Lines Matching defs:menu
23 extern GLUTmenuItem *__glutGetUniqueMenuItem(GLUTmenu * menu, UINT unique);
56 GLUTmenu* menu; /* GLUT menu associated with message. */
334 /* finish the menu if we get a button down message (user must have
335 cancelled the menu). */
337 /* TODO: take this out once the menu on middle mouse stuff works
361 menu = __glutGetMenuByNum(window->menu[button]);
362 if (menu) {
368 __glutStartMenu(menu, window, point.x, point.y, x, y);
396 /* Bail out if we're processing a menu. */
401 on the menu was selected. */
454 menu so that we can still process the idle & timer events (that
455 way, the timers will fire during a menu pick and so will the
472 processing of a menu. */
474 README), since drawing can't be done until the menu has
487 the menu is gone now. */
541 /* Motion events are thrown away when a pop up menu is