Lines Matching refs:the
53 Additions to Chapter 2 of the 1.4 GL Specification (OpenGL Operation)
57 Additions to Chapter 3 of the 1.4 GL Specification (Rasterization)
61 Additions to Chapter 4 of the 1.4 GL Specification (Per-Fragment Operations
62 and the Framebuffer)
66 Additions to Chapter 5 of the 1.4 GL Specification (Special Functions)
70 Additions to Chapter 6 of the 1.4 GL Specification (State and State Requests)
74 Additions to the GLX 1.3 Specification
76 [Add the following to Section 3.3.10 of the GLX Specification (Double
79 glXSwapIntervalMESA specifies the minimum number of video frame periods
80 per buffer swap. (e.g. a value of two means that the color buffers
82 of zero indicates success; otherwise an error occurred. The interval
83 takes effect when glXSwapBuffers is first called subsequent to the
86 A video frame period is the time required by the monitor to display a
87 full frame of video data. In the case of an interlaced monitor,
88 this is typically the time required to display both the even and odd
92 nized to a video frame. The <interval> value is silently clamped to
93 the maximum implementation-dependent value supported before being
96 The swap interval is not part of the render context state. It cannot
97 be pushed or popped. The current swap interval for the window
98 associated with the current context can be obtained by calling
99 glXGetSwapIntervalMESA. The default swap interval is 0.
101 On XFree86, setting the environment variable LIBGL_THROTTLE_REFRESH sets
102 the swap interval to 1.
107 GLXContext or if the current context is not a direct rendering context.
126 1.1, 5/1/03 Added the issues section and contact information.
127 Changed the default swap interval to 0.