Lines Matching defs:target_index
2739 * \param target_index Selector for the program target to receive location
2754 unsigned target_index,
2761 unsigned max_index = (target_index == MESA_SHADER_VERTEX) ?
2762 constants->Program[target_index].MaxAttribs :
2770 assert((target_index == MESA_SHADER_VERTEX)
2771 || (target_index == MESA_SHADER_FRAGMENT));
2773 gl_linked_shader *const sh = prog->_LinkedShaders[target_index];
2793 const int generic_base = (target_index == MESA_SHADER_VERTEX)
2797 (target_index == MESA_SHADER_VERTEX)
2846 } else if (target_index == MESA_SHADER_VERTEX) {
2854 } else if (target_index == MESA_SHADER_FRAGMENT) {
2895 if (target_index == MESA_SHADER_FRAGMENT && var->data.index >= 1 &&
2906 const unsigned slots = var->type->count_attribute_slots(target_index == MESA_SHADER_VERTEX);
2988 const char *const string = (target_index == MESA_SHADER_VERTEX)
3006 if (target_index == MESA_SHADER_FRAGMENT && !prog->IsES) {
3052 } else if (target_index == MESA_SHADER_FRAGMENT ||
3065 if (target_index == MESA_SHADER_FRAGMENT && !prog->IsES) {
3108 target_index == MESA_SHADER_VERTEX ?
3121 if (target_index == MESA_SHADER_VERTEX) {
3142 if (target_index == MESA_SHADER_VERTEX) {
3162 const char *const string = (target_index == MESA_SHADER_VERTEX)
3185 if (target_index == MESA_SHADER_VERTEX) {