Lines Matching refs:gl_CullDistance
580 * gl_ClipDistance and gl_CullDistance.
581 * Additionally test whether the arrays gl_ClipDistance and gl_CullDistance
608 find_variable gl_CullDistance("gl_CullDistance");
612 &gl_CullDistance,
622 * gl_ClipDistance or gl_CullDistance.
634 if (gl_ClipVertex.found && gl_CullDistance.found) {
636 "and `gl_CullDistance'\n",
648 if (gl_CullDistance.found) {
650 shader->symbols->get_variable("gl_CullDistance");
658 * gl_CullDistance arrays to be larger than
664 "'gl_ClipDistance' and 'gl_CullDistance' size cannot "