Lines Matching refs:BGLScreen
483 // TODO: implement BGLScreen class...
486 BGLScreen::BGLScreen(char* name, ulong screenMode, ulong options,
494 BGLScreen::~BGLScreen()
500 BGLScreen::LockGL()
506 BGLScreen::UnlockGL()
512 BGLScreen::SwapBuffers()
518 BGLScreen::ErrorCallback(unsigned long errorCode)
530 BGLScreen::ScreenConnected(bool enabled)
536 BGLScreen::FrameResized(float width, float height)
543 BGLScreen::Perform(perform_code d, void* arg)
550 BGLScreen::Archive(BMessage* data, bool deep) const
557 BGLScreen::MessageReceived(BMessage* msg)
564 BGLScreen::Show()
571 BGLScreen::Hide()
578 BGLScreen::ResolveSpecifier(BMessage* msg, int32 index, BMessage* specifier,
587 BGLScreen::GetSupportedSuites(BMessage* data)
595 void BGLScreen::_ReservedGLScreen1() {}
596 void BGLScreen::_ReservedGLScreen2() {}
597 void BGLScreen::_ReservedGLScreen3() {}
598 void BGLScreen::_ReservedGLScreen4() {}
599 void BGLScreen::_ReservedGLScreen5() {}
600 void BGLScreen::_ReservedGLScreen6() {}
601 void BGLScreen::_ReservedGLScreen7() {}
602 void BGLScreen::_ReservedGLScreen8() {}