Lines Matching refs:Expand
1096 TouchExtraPadding = ImVec2(0,0); // Expand reactive bounding box for touch-based system where touch position is not accurate enough. Unfortunately we don't sort widgets so priority on overlap will always be given to the first widget. So don't grow this too much!
2476 display_rect.Expand(ImVec2(DISTANCE,DISTANCE));
3986 bb.Expand(padding_regular);
3988 bb.Expand(padding_for_resize_from_edges);
4006 // NB- Expand the rectangle to be generous on imprecise inputs systems (g.Style.TouchExtraPadding)
4016 // Expand for touch input
5213 bb.Expand(g.FontSize);
5295 bb.Expand(g.FontSize);
5298 bb.Expand(-g.FontSize - 1.0f);
7016 r_screen.Expand(ImVec2((r_screen.GetWidth() > padding.x * 2) ? -padding.x : 0.0f, (r_screen.GetHeight() > padding.y * 2) ? -padding.y : 0.0f));
7816 window_rect_rel.Expand(ImVec2(-ImMin(window_rect_rel.GetWidth(), pad), -ImMin(window_rect_rel.GetHeight(), pad))); // Terrible approximation for the intent of starting navigation from first fully visible item
8733 r.Expand(3.5f);