Lines Matching refs:InputText

485             ImGui::InputText("input text", str0, IM_ARRAYSIZE(str0));
486 ImGui::SameLine(); ShowHelpMarker("USER:\nHold SHIFT or use mouse to select text.\n" "CTRL+Left/Right to word jump.\n" "CTRL+A or double-click to select all.\n" "CTRL+X,CTRL+C,CTRL+V clipboard.\n" "CTRL+Z,CTRL+Y undo/redo.\n" "ESCAPE to revert.\n\nPROGRAMMER:\nYou can use the ImGuiInputTextFlags_CallbackResize facility if you need to wire InputText() to a dynamic string type. See misc/cpp/imgui_stdlib.h for an example (this is not demonstrated in imgui_demo.cpp).");
704 // Note that characters values are preserved even by InputText() if the font cannot be displayed, so you can safely copy & paste garbled characters into another application.
710 ImGui::InputText("UTF-8 input", buf, IM_ARRAYSIZE(buf));
922 static char buf1[64] = ""; ImGui::InputText("default", buf1, 64);
923 static char buf2[64] = ""; ImGui::InputText("decimal", buf2, 64, ImGuiInputTextFlags_CharsDecimal);
924 static char buf3[64] = ""; ImGui::InputText("hexadecimal", buf3, 64, ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_CharsUppercase);
925 static char buf4[64] = ""; ImGui::InputText("uppercase", buf4, 64, ImGuiInputTextFlags_CharsUppercase);
926 static char buf5[64] = ""; ImGui::InputText("no blank", buf5, 64, ImGuiInputTextFlags_CharsNoBlank);
928 static char buf6[64] = ""; ImGui::InputText("\"imgui\" letters", buf6, 64, ImGuiInputTextFlags_CallbackCharFilter, TextFilters::FilterImGuiLetters);
932 ImGui::InputText("password", bufpass, 64, ImGuiInputTextFlags_Password | ImGuiInputTextFlags_CharsNoBlank);
934 ImGui::InputText("password (clear)", bufpass, 64, ImGuiInputTextFlags_CharsNoBlank);
942 // and the code in misc/cpp/imgui_stdlib.h for how to setup InputText() for dynamically resizing strings.
2164 ImGui::InputText("##edit", name, IM_ARRAYSIZE(name));
2511 ImGui::InputText("1", buf, IM_ARRAYSIZE(buf));
2512 ImGui::InputText("2", buf, IM_ARRAYSIZE(buf));
2513 ImGui::InputText("3", buf, IM_ARRAYSIZE(buf));
2515 ImGui::InputText("4 (tab skip)", buf, IM_ARRAYSIZE(buf));
2518 ImGui::InputText("5", buf, IM_ARRAYSIZE(buf));
2531 ImGui::InputText("1", buf, IM_ARRAYSIZE(buf));
2535 ImGui::InputText("2", buf, IM_ARRAYSIZE(buf));
2540 ImGui::InputText("3 (tab skip)", buf, IM_ARRAYSIZE(buf));
3224 ImGui::BeginChild("ScrollingRegion", ImVec2(0, -footer_height_to_reserve), false, ImGuiWindowFlags_HorizontalScrollbar); // Leave room for 1 separator + 1 InputText
3270 if (ImGui::InputText("Input", InputBuf, IM_ARRAYSIZE(InputBuf), ImGuiInputTextFlags_EnterReturnsTrue|ImGuiInputTextFlags_CallbackCompletion|ImGuiInputTextFlags_CallbackHistory, &TextEditCallbackStub, (void*)this))