Lines Matching defs:selected

1150     IM_ASSERT(ImIsPowerOfTwo((int)(flags & (ImGuiSeparatorFlags_Horizontal | ImGuiSeparatorFlags_Vertical))));   // Check that only 1 option is selected
3740 if (rect_size.x <= 0.0f) rect_size.x = (float)(int)(g.Font->GetCharAdvance((ImWchar)' ') * 0.50f); // So we can see selected empty lines
4124 IM_ASSERT(ImIsPowerOfTwo((int)(flags & ImGuiColorEditFlags__PickerMask))); // Check that only 1 is selected
4494 IM_ASSERT(ImIsPowerOfTwo((int)(flags & ImGuiColorEditFlags__InputsMask))); // Check only 1 option is selected
4495 IM_ASSERT(ImIsPowerOfTwo((int)(flags & ImGuiColorEditFlags__DataTypeMask))); // Check only 1 option is selected
4496 IM_ASSERT(ImIsPowerOfTwo((int)(flags & ImGuiColorEditFlags__PickerMask))); // Check only 1 option is selected
4826 bool selected = (flags & ImGuiTreeNodeFlags_Selected) != 0;
4890 if (hovered || selected)
5021 bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags flags, const ImVec2& size_arg)
5074 selected = false;
5089 if (hovered || selected)
5744 bool ImGui::MenuItem(const char* label, const char* shortcut, bool selected, bool enabled)
5760 // Note that in this situation we render neither the shortcut neither the selected tick mark
5780 if (selected)
5784 IMGUI_TEST_ENGINE_ITEM_INFO(window->DC.LastItemId, label, window->DC.ItemFlags | ImGuiItemStatusFlags_Checkable | (selected ? ImGuiItemStatusFlags_Checked : 0));
5975 // Setup next selected tab
6094 // If we have lost the selected tab, select the next most recently active one
6400 // Update selected tab