Lines Matching refs:CurrentWindow
293 bool need_backup = (GImGui->CurrentWindow->DC.TextWrapPos < 0.0f); // Keep existing wrap position if one is already set
665 ImGuiWindow* window = g.CurrentWindow;
694 ImGuiWindow* window = g.CurrentWindow;
716 ImGuiWindow* window = g.CurrentWindow;
728 ImGuiWindow* window = g.CurrentWindow;
1210 ImGuiWindow* window = g.CurrentWindow;
3967 picker_active_window = g.CurrentWindow;
4719 ImGuiWindow* window = g.CurrentWindow;
4938 ImGuiWindow* window = g.CurrentWindow;
4957 g.CurrentWindow->DC.CursorPos.x += GetTreeNodeToLabelSpacing();
4970 if (g.CurrentWindow->SkipItems)
5236 MarkItemEdited(g.CurrentWindow->DC.LastItemId);
5515 if (g.CurrentWindow == g.NavWindow && g.NavLayer == 0)
5734 ImGuiWindow* window = g.CurrentWindow;
5866 ImGuiWindow* window = g.CurrentWindow;
5880 ImGuiWindow* window = g.CurrentWindow;
5929 ImGuiWindow* window = g.CurrentWindow;
6130 ImGuiWindow* window = GImGui->CurrentWindow;
6207 ImGuiWindow* window = g.CurrentWindow;
6261 ImGuiWindow* window = g.CurrentWindow;
6311 if (g.CurrentWindow->SkipItems)
6320 g.CurrentWindow->IDStack.push_back(tab->ID); // We already hashed 'label' so push into the ID stack directly instead of doing another hash through PushID(label)
6328 if (g.CurrentWindow->SkipItems)
6336 g.CurrentWindow->IDStack.pop_back();
6346 ImGuiWindow* window = g.CurrentWindow;