Lines Matching defs:sbe
331 anv_batch_emit(&pipeline->batch, GENX(3DSTATE_SBE), sbe);
333 anv_batch_emit(&pipeline->batch, GENX(3DSTATE_SBE_SWIZ), sbe);
341 struct GENX(3DSTATE_SBE) sbe = {
351 sbe.AttributeActiveComponentFormat[i] = ACF_XYZW;
360 # define swiz sbe
379 sbe.PointSpriteTextureCoordinateEnable = 1 << input_index;
412 sbe.VertexURBEntryReadOffset = urb_entry_read_offset;
413 sbe.VertexURBEntryReadLength = DIV_ROUND_UP(max_source_attr + 1, 2);
415 sbe.ForceVertexURBEntryReadOffset = true;
416 sbe.ForceVertexURBEntryReadLength = true;
423 GENX(3DSTATE_SBE_pack)(&pipeline->batch, dw, &sbe);