Lines Matching defs:drawBuffer
1673 * Bind the given context to the given drawBuffer and readBuffer and
1675 * We'll render into the drawBuffer and read pixels from the
1683 * \param drawBuffer the drawing framebuffer
1688 struct gl_framebuffer *drawBuffer,
1698 if (newCtx && drawBuffer && newCtx->WinSysDrawBuffer != drawBuffer) {
1699 if (!check_compatible(newCtx, drawBuffer)) {
1745 if (drawBuffer && readBuffer) {
1746 assert(_mesa_is_winsys_fbo(drawBuffer));
1748 _mesa_reference_framebuffer(&newCtx->WinSysDrawBuffer, drawBuffer);
1756 _mesa_reference_framebuffer(&newCtx->DrawBuffer, drawBuffer);
1782 check_init_viewport(newCtx, drawBuffer->Width, drawBuffer->Height);