Lines Matching refs:Debug
86 * Debug message log. It works like a ring buffer.
707 if (!ctx->Debug) {
708 ctx->Debug = debug_create();
709 if (!ctx->Debug) {
724 return ctx->Debug;
845 struct gl_debug_state *debug = ctx->Debug;
852 if (ctx->Debug->Callback) {
857 GLDEBUGPROC callback = ctx->Debug->Callback;
858 const void *data = ctx->Debug->CallbackData;
861 * When ctx->Debug->SyncOutput is GL_FALSE, the client is prepared for
870 debug_log_message(ctx->Debug, source, type, id, severity, len, buf);
1298 if (ctx->Debug) {
1299 debug_destroy(ctx->Debug);
1301 ctx->Debug = NULL;