Lines Matching defs:depthRb
686 struct gl_renderbuffer *depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer;
691 if (_mesa_get_format_datatype(depthRb->Format) != GL_UNSIGNED_NORMALIZED)
694 ctx->Driver.MapRenderbuffer(ctx, depthRb, x, y, width, height,
704 ctx->Driver.UnmapRenderbuffer(ctx, depthRb);
713 _mesa_unpack_uint_z_row(depthRb->Format, width, depthMap, dst);
732 ctx->Driver.UnmapRenderbuffer(ctx, depthRb);
747 struct gl_renderbuffer *depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer;
758 ctx->Driver.MapRenderbuffer(ctx, depthRb, x, y, width, height,
765 if (stencilRb != depthRb) {
770 ctx->Driver.UnmapRenderbuffer(ctx, depthRb);
785 _mesa_unpack_float_z_row(depthRb->Format, width, depthMap, depthVals);
804 ctx->Driver.UnmapRenderbuffer(ctx, depthRb);
805 if (stencilRb != depthRb) {