Lines Matching refs:condition
91 GLenum condition, GLbitfield flags)
94 (void) condition;
274 fence_sync(struct gl_context *ctx, GLenum condition, GLbitfield flags)
288 syncObj->SyncCondition = condition;
292 ctx->Driver.FenceSync(ctx, syncObj, condition, flags);
306 _mesa_FenceSync_no_error(GLenum condition, GLbitfield flags)
309 return fence_sync(ctx, condition, flags);
314 _mesa_FenceSync(GLenum condition, GLbitfield flags)
319 if (condition != GL_SYNC_GPU_COMMANDS_COMPLETE) {
320 _mesa_error(ctx, GL_INVALID_ENUM, "glFenceSync(condition=0x%x)",
321 condition);
326 _mesa_error(ctx, GL_INVALID_VALUE, "glFenceSync(flags=0x%x)", condition);
330 return fence_sync(ctx, condition, flags);