Lines Matching refs:zoffset

78               GLint xoffset, GLint yoffset, GLint zoffset,
96 ctx->Driver.MapTextureImage(ctx, texImage, zoffset + img,
110 ctx->Driver.UnmapTextureImage(ctx, texImage, zoffset + img);
127 GLint xoffset, GLint yoffset, GLint zoffset,
143 ctx->Driver.MapTextureImage(ctx, texImage, zoffset + img,
162 ctx->Driver.UnmapTextureImage(ctx, texImage, zoffset + img);
176 GLint xoffset, GLint yoffset, GLint zoffset,
190 ctx->Driver.MapTextureImage(ctx, texImage, zoffset + img,
207 ctx->Driver.UnmapTextureImage(ctx, texImage, zoffset + img);
222 GLint xoffset, GLint yoffset, GLint zoffset,
234 ctx->Driver.MapTextureImage(ctx, texImage, zoffset + img,
259 ctx->Driver.UnmapTextureImage(ctx, texImage, zoffset + img);
308 GLint xoffset, GLint yoffset, GLint zoffset,
339 ctx->Driver.MapTextureImage(ctx, texImage, zoffset + slice,
347 ctx->Driver.UnmapTextureImage(ctx, texImage, zoffset + slice);
425 GLint xoffset, GLint yoffset, GLint zoffset,
468 ctx->Driver.MapTextureImage(ctx, texImage, zoffset + img,
551 ctx->Driver.UnmapTextureImage(ctx, texImage, zoffset + img);
565 GLint xoffset, GLint yoffset, GLint zoffset,
589 xoffset, yoffset, zoffset,
596 xoffset, yoffset, zoffset,
610 GLint xoffset, GLint yoffset, GLint zoffset,
651 ctx->Driver.MapTextureImage(ctx, texImage, zoffset,
669 ctx->Driver.UnmapTextureImage(ctx, texImage, zoffset);
688 GLint xoffset, GLint yoffset, GLint zoffset,
723 zoffset = yoffset;
725 assert(zoffset + depth <= texImage->Height);
727 assert(zoffset + depth <= texImage->Depth);
730 if (get_tex_memcpy(ctx, xoffset, yoffset, zoffset, width, height, depth,
735 get_tex_depth(ctx, dimensions, xoffset, yoffset, zoffset,
739 get_tex_depth_stencil(ctx, dimensions, xoffset, yoffset, zoffset,
744 get_tex_stencil(ctx, dimensions, xoffset, yoffset, zoffset,
748 get_tex_ycbcr(ctx, dimensions, xoffset, yoffset, zoffset,
752 get_tex_rgba(ctx, dimensions, xoffset, yoffset, zoffset,
770 GLint zoffset, GLsizei width,
808 ctx->Driver.MapTextureImage(ctx, texImage, zoffset + slice,
820 ctx->Driver.UnmapTextureImage(ctx, texImage, zoffset + slice);
882 * GL_TEXTURE_CUBE_MAP in which case we use zoffset to select a cube face.
888 GLint level, GLint zoffset)
893 assert(zoffset >= 0);
894 assert(zoffset < 6);
895 target = GL_TEXTURE_CUBE_MAP_POSITIVE_X + zoffset;
910 GLint xoffset, GLint yoffset, GLint zoffset,
927 if (zoffset < 0) {
928 _mesa_error(ctx, GL_INVALID_VALUE, "%s(zoffset = %d)", caller, zoffset);
964 if (zoffset != 0) {
966 "%s(zoffset = %d)", caller, zoffset);
979 if (zoffset + depth > 6) {
981 "%s(zoffset + depth = %d)", caller, zoffset + depth);
989 texImage = select_tex_image(texObj, target, level, zoffset);
1012 if (zoffset + depth > imageDepth) {
1014 "%s(zoffset %d + depth %d > %u)",
1015 caller, zoffset, depth, imageDepth);
1039 if (zoffset % bd != 0) {
1041 "%s(zoffset = %d)", caller, zoffset);
1063 (zoffset + depth != (GLint) texImage->Depth)) {
1300 GLint xoffset, GLint yoffset, GLint zoffset,
1315 xoffset, yoffset, zoffset,
1325 texImage = select_tex_image(texObj, target, level, zoffset);
1381 GLint xoffset, GLint yoffset, GLint zoffset,
1392 texImage = select_tex_image(texObj, target, level, zoffset);
1413 firstFace = zoffset;
1415 zoffset = 0;
1430 ctx->Driver.GetTexSubImage(ctx, xoffset, yoffset, zoffset,
1540 GLint xoffset, GLint yoffset, GLint zoffset,
1561 xoffset, yoffset, zoffset,
1568 xoffset, yoffset, zoffset, width, height, depth,
1607 GLint xoffset, GLint yoffset, GLint zoffset,
1632 xoffset, yoffset, zoffset,
1637 texImage = select_tex_image(texObj, target, level, zoffset);
1701 GLint xoffset, GLint yoffset, GLint zoffset,
1711 texImage = select_tex_image(texObj, target, level, zoffset);
1734 firstFace = zoffset;
1736 zoffset = 0;
1752 xoffset, yoffset, zoffset,
1857 GLint zoffset, GLsizei width,
1871 xoffset, yoffset, zoffset,
1878 xoffset, yoffset, zoffset,