Lines Matching refs:dims
153 (void) dims;
169 const GLvoid *src = _mesa_image_address(dims, srcPacking,
190 (void) dims;
199 const GLvoid *src = _mesa_image_address(dims, srcPacking,
220 (void) dims;
229 const GLvoid *src = _mesa_image_address(dims, srcPacking,
253 (void) dims;
263 const GLvoid *src = _mesa_image_address(dims, srcPacking,
285 (void) ctx; (void) dims; (void) baseInternalFormat;
297 _mesa_memcpy_texture(ctx, dims,
353 = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr,
434 = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr,
506 = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr,
555 = (const uint64_t *) _mesa_image_address(dims, srcPacking, srcAddr,
607 return table[dstFormat](ctx, dims, baseInternalFormat,
667 return table[dstFormat](ctx, dims, baseInternalFormat,
687 return _mesa_texstore_ycbcr(ctx, dims, baseInternalFormat,
701 _mesa_unpack_color_index_to_rgba_ubyte(ctx, dims,
800 _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight,
903 _mesa_memcpy_texture(ctx, dims,
920 if (_mesa_texstore_memcpy(ctx, dims, baseInternalFormat,
929 return texstore_depth_stencil(ctx, dims, baseInternalFormat,
934 return texstore_compressed(ctx, dims, baseInternalFormat,
939 return texstore_rgba(ctx, dims, baseInternalFormat,
985 GLuint dims, slice, numSlices = 1, sliceOffset = 0;
995 dims = 1;
1000 dims = 3;
1003 dims = 2;
1008 _mesa_validate_pbo_teximage(ctx, dims, width, height, depth,
1077 * to pass the right 'dims' value so that GL_UNPACK_SKIP_IMAGES is
1080 success = _mesa_texstore(ctx, dims, texImage->_BaseFormat,
1111 GLuint dims,
1116 assert(dims == 1 || dims == 2 || dims == 3);
1123 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims);
1137 _mesa_store_texsubimage(struct gl_context *ctx, GLuint dims,
1226 _mesa_store_compressed_teximage(struct gl_context *ctx, GLuint dims,
1231 if (dims == 1) {
1247 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage%uD", dims);
1251 ctx->Driver.CompressedTexSubImage(ctx, dims, texImage,
1262 * \param dims number of texture image dimensions: 1, 2 or 3
1269 _mesa_compute_compressed_pixelstore(GLuint dims, mesa_format texFormat,
1300 if (dims > 1 && packing->CompressedBlockHeight &&
1313 if (dims > 2 && packing->CompressedBlockDepth &&
1328 _mesa_store_compressed_texsubimage(struct gl_context *ctx, GLuint dims,
1341 if (dims == 1) {
1346 _mesa_compute_compressed_pixelstore(dims, texImage->TexFormat,
1351 data = _mesa_validate_pbo_compressed_teximage(ctx, dims, imageSize, data,
1390 dims);