Lines Matching defs:append

731 append(char *dst, const char *src)
742 * Convert token 'k' to a string, append it onto 'dst' string.
749 append(dst, "material");
752 append(dst, "light");
755 append(dst, "lightmodel.ambient");
760 append(dst, "lightprod");
763 append(dst, "texgen");
766 append(dst, "fog.color");
769 append(dst, "fog.params");
772 append(dst, "clip");
775 append(dst, "point.size");
778 append(dst, "point.attenuation");
781 append(dst, "matrix.modelview");
784 append(dst, "matrix.projection");
787 append(dst, "matrix.mvp");
790 append(dst, "matrix.texture");
793 append(dst, "matrix.program");
796 append(dst, ".inverse");
799 append(dst, ".transpose");
802 append(dst, ".invtrans");
805 append(dst, ".ambient");
808 append(dst, ".diffuse");
811 append(dst, ".specular");
814 append(dst, ".emission");
817 append(dst, "lshininess");
820 append(dst, ".half");
823 append(dst, ".position");
826 append(dst, ".attenuation");
829 append(dst, ".spot.direction");
832 append(dst, ".spot.cutoff");
835 append(dst, ".eye.s");
838 append(dst, ".eye.t");
841 append(dst, ".eye.r");
844 append(dst, ".eye.q");
847 append(dst, ".object.s");
850 append(dst, ".object.t");
853 append(dst, ".object.r");
856 append(dst, ".object.q");
859 append(dst, "texenv");
862 append(dst, "numsamples");
865 append(dst, "depth.range");
871 append(dst, "env");
874 append(dst, "local");
878 append(dst, ".internal.");
881 append(dst, "current");
884 append(dst, "currentAttribMaybeVPClamped");
887 append(dst, "normalScale");
890 append(dst, "fogParamsOptimized");
893 append(dst, "pointSizeClamped");
896 append(dst, "lightSpotDirNormalized");
899 append(dst, "lightPosition");
902 append(dst, "light.position.normalized");
905 append(dst, "lightHalfVector");
908 append(dst, "PTscale");
911 append(dst, "PTbias");
914 append(dst, "FbSize");
917 append(dst, "FbWposYTransform");
920 append(dst, "AdvancedBlendingMode");
924 append(dst, "driverState");
932 append(dst, "front.");
934 append(dst, "back.");
942 append(dst, s);
956 append(str, "state.");
969 append(str, "lightmodel.ambient");
973 append(str, "lightmodel.front.scenecolor");
976 append(str, "lightmodel.back.scenecolor");
990 append(str, "color");
994 append(str, ".plane");
1022 append(str, tmp);