Lines Matching defs:mat
67 const struct gl_material *mat = &ctx->Light.Material;
77 COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_AMBIENT + face]);
80 COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_DIFFUSE + face]);
83 COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_SPECULAR + face]);
86 COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_EMISSION + face]);
89 value[0] = mat->Attrib[MAT_ATTRIB_FRONT_SHININESS + face][0];
298 const gl_state_index mat = state[0];
307 if (mat == STATE_MODELVIEW_MATRIX) {
310 else if (mat == STATE_PROJECTION_MATRIX) {
313 else if (mat == STATE_MVP_MATRIX) {
316 else if (mat == STATE_TEXTURE_MATRIX) {
320 else if (mat == STATE_PROGRAM_MATRIX) {
1007 const gl_state_index mat = state[0];
1013 mat == STATE_TEXTURE_MATRIX ||
1014 mat == STATE_PROGRAM_MATRIX)