Lines Matching refs:sB
491 GLfloat sR, sG, sB, sA; /* Source factor */
502 sR = sG = sB = 0.0F;
505 sR = sG = sB = 1.0F;
510 sB = Bd;
515 sB = 1.0F - Bd;
518 sR = sG = sB = As;
521 sR = sG = sB = 1.0F - As;
524 sR = sG = sB = Ad;
527 sR = sG = sB = 1.0F - Ad;
531 sR = sG = sB = As;
534 sR = sG = sB = 1.0F - Ad;
540 sB = ctx->Color.BlendColor[2];
545 sB = 1.0F - ctx->Color.BlendColor[2];
548 sR = sG = sB = ctx->Color.BlendColor[3];
551 sR = sG = sB = 1.0F - ctx->Color.BlendColor[3];
556 sB = Bs;
561 sB = 1.0F - Bs;
742 b = Bs * sB + Bd * dB;
748 b = Bs * sB - Bd * dB;
754 b = Bd * dB - Bs * sB;