Lines Matching refs:attrib
39 const GLfloat *vtc = v->attrib[VARYING_SLOT_TEX0];
40 const GLfloat *color = v->attrib[VARYING_SLOT_COL0];
42 win[0] = v->attrib[VARYING_SLOT_POS][0];
43 win[1] = v->attrib[VARYING_SLOT_POS][1];
44 win[2] = v->attrib[VARYING_SLOT_POS][2] / ctx->DrawBuffer->_DepthMaxF;
45 win[3] = 1.0F / v->attrib[VARYING_SLOT_POS][3];
116 _mesa_update_hitflag( ctx, v0->attrib[VARYING_SLOT_POS][2] * zs );
117 _mesa_update_hitflag( ctx, v1->attrib[VARYING_SLOT_POS][2] * zs );
118 _mesa_update_hitflag( ctx, v2->attrib[VARYING_SLOT_POS][2] * zs );
127 _mesa_update_hitflag( ctx, v0->attrib[VARYING_SLOT_POS][2] * zs );
128 _mesa_update_hitflag( ctx, v1->attrib[VARYING_SLOT_POS][2] * zs );
136 _mesa_update_hitflag( ctx, v->attrib[VARYING_SLOT_POS][2] * zs );