Lines Matching defs:fail
43 Apply fail-op to stencil value
182 fail[i] = 0; \
185 /* stencil fail */ \
186 fail[i] = 1; \
191 fail[i] = 0; \
199 * For the values that fail, we'll apply the GL_STENCIL_FAIL operator to
215 GLubyte *fail = swrast->stencil_temp.buf2;
224 * in the fail[] array:
225 * IF fail[i] is non-zero THEN
226 * the stencil fail operator is to be applied
228 * the stencil fail operator is not to be applied
264 fail, stride);
421 /* apply the pass and fail operations */