Lines Matching defs:slices
74 /* For 1D array textures, the slices are all 1 pixel high, and Height is
75 * the number of slices.
92 GLuint slices = texture_slices(texImage);
102 swImg->Buffer = _mesa_align_malloc(bytesPerSlice * slices, 512);
110 for (i = 0; i < slices; i++) {
272 unsigned int i, slices;
292 slices = texture_slices(texImage);
294 for (i = 0; i < slices; i++) {
332 unsigned int i, slices;
343 slices = texture_slices(texImage);
345 for (i = 0; i < slices; i++) {