Lines Matching refs:attrStepX
343 span.attrStepX[VARYING_SLOT_POS][2] = oneOverArea * (eMaj_dz * eBot.dy - eMaj.dy * eBot_dz);
344 if (span.attrStepX[VARYING_SLOT_POS][2] > maxDepth ||
345 span.attrStepX[VARYING_SLOT_POS][2] < -maxDepth) {
347 span.attrStepX[VARYING_SLOT_POS][2] = 0.0;
354 span.zStep = SignedFloatToFixed(span.attrStepX[VARYING_SLOT_POS][2]);
356 span.zStep = (GLint) span.attrStepX[VARYING_SLOT_POS][2];
372 span.attrStepX[VARYING_SLOT_COL0][0] = oneOverArea * (eMaj_dr * eBot.dy - eMaj.dy * eBot_dr);
374 span.attrStepX[VARYING_SLOT_COL0][1] = oneOverArea * (eMaj_dg * eBot.dy - eMaj.dy * eBot_dg);
376 span.attrStepX[VARYING_SLOT_COL0][2] = oneOverArea * (eMaj_db * eBot.dy - eMaj.dy * eBot_db);
378 span.redStep = SignedFloatToFixed(span.attrStepX[VARYING_SLOT_COL0][0]);
379 span.greenStep = SignedFloatToFixed(span.attrStepX[VARYING_SLOT_COL0][1]);
380 span.blueStep = SignedFloatToFixed(span.attrStepX[VARYING_SLOT_COL0][2]);
382 span.attrStepX[VARYING_SLOT_COL0][3] = oneOverArea * (eMaj_da * eBot.dy - eMaj.dy * eBot_da);
384 span.alphaStep = SignedFloatToFixed(span.attrStepX[VARYING_SLOT_COL0][3]);
390 span.attrStepX[VARYING_SLOT_COL0][0] = span.attrStepY[VARYING_SLOT_COL0][0] = 0.0F;
391 span.attrStepX[VARYING_SLOT_COL0][1] = span.attrStepY[VARYING_SLOT_COL0][1] = 0.0F;
392 span.attrStepX[VARYING_SLOT_COL0][2] = span.attrStepY[VARYING_SLOT_COL0][2] = 0.0F;
397 span.attrStepX[VARYING_SLOT_COL0][3] = span.attrStepY[VARYING_SLOT_COL0][3] = 0.0F;
408 span.attrStepX[VARYING_SLOT_TEX0][0] = oneOverArea * (eMaj_ds * eBot.dy - eMaj.dy * eBot_ds);
410 span.attrStepX[VARYING_SLOT_TEX0][1] = oneOverArea * (eMaj_dt * eBot.dy - eMaj.dy * eBot_dt);
412 span.intTexStep[0] = SignedFloatToFixed(span.attrStepX[VARYING_SLOT_TEX0][0]);
413 span.intTexStep[1] = SignedFloatToFixed(span.attrStepX[VARYING_SLOT_TEX0][1]);
425 span.attrStepX[VARYING_SLOT_POS][3] = oneOverArea * (eMaj_dw * eBot.dy - eMaj.dy * eBot_dw);
430 ASSIGN_4V(span.attrStepX[attr], 0.0, 0.0, 0.0, 0.0);
438 span.attrStepX[attr][c] = oneOverArea * (eMaj_da * eBot.dy - eMaj.dy * eBot_da);
621 + span.attrStepX[VARYING_SLOT_POS][2] * adjx
628 dxOuter * span.attrStepX[VARYING_SLOT_POS][2]);
632 zLeft = (GLuint) (z0 + span.attrStepX[VARYING_SLOT_POS][2] * FixedToFloat(adjx)
635 dxOuter * span.attrStepX[VARYING_SLOT_POS][2]);
647 + span.attrStepX[VARYING_SLOT_COL0][0] * adjx
650 + span.attrStepX[VARYING_SLOT_COL0][1] * adjx
653 + span.attrStepX[VARYING_SLOT_COL0][2] * adjx
656 + dxOuter * span.attrStepX[VARYING_SLOT_COL0][0]);
658 + dxOuter * span.attrStepX[VARYING_SLOT_COL0][1]);
660 + dxOuter * span.attrStepX[VARYING_SLOT_COL0][2]);
663 + span.attrStepX[VARYING_SLOT_COL0][3] * adjx
666 + dxOuter * span.attrStepX[VARYING_SLOT_COL0][3]);
687 sLeft = (GLfixed)(s0 * FIXED_SCALE + span.attrStepX[VARYING_SLOT_TEX0][0] * adjx
690 + dxOuter * span.attrStepX[VARYING_SLOT_TEX0][0]);
693 tLeft = (GLfixed)(t0 * FIXED_SCALE + span.attrStepX[VARYING_SLOT_TEX0][1] * adjx
696 + dxOuter * span.attrStepX[VARYING_SLOT_TEX0][1]);
703 + (span.attrStepX[attr][3] * adjx
705 dwOuter = span.attrStepY[attr][3] + dxOuter * span.attrStepX[attr][3];
720 attrLeft[attr][c] = a + ( span.attrStepX[attr][c] * adjx
722 daOuter[attr][c] = span.attrStepY[attr][c] + dxOuter * span.attrStepX[attr][c];
763 dwInner = dwOuter + span.attrStepX[VARYING_SLOT_POS][3];
767 daInner[attr][c] = daOuter[attr][c] + span.attrStepX[attr][c];