Lines Matching refs:mesh
2200 "description": "radv: Don't disturb dynamic primitive topology with mesh shading.",
2695 "description": "intel/compiler: fix array & struct IO lowering in mesh shaders",
6565 "description": "anv: include ClipDistance array in mesh shader per-vertex output",
6574 "description": "anv: tell the hardware about gl_[Clip|Cull]Distance in mesh shaders",
8275 "description": "intel/compiler: handle gl_[Clip|Cull]Distance from mesh in fragment shaders",
8284 "description": "intel/compiler: handle gl_[Clip|Cull]Distance in mesh shaders",
8302 "description": "intel/compiler: Have specific mesh handling in calculate_urb_setup()",
17806 "description": "radv: Support VRS for mesh shaders.",
17824 "description": "radv: Lower primitive shading rate for mesh shaders.",
17833 "description": "radv: Note when a mesh shader writes the primitive shading rate.",
18418 "description": "aco: Export per-primitive mesh shader output attributes.",
18427 "description": "aco: Use the correct outinfo for mesh shaders.",
18436 "description": "aco: Add 1D workgroup_id support for mesh shaders.",
18445 "description": "aco: Update README about NGG and mesh shaders.",
18463 "description": "radv: Add support for mesh shading pipelines in the command buffer.",
18472 "description": "radv: Create mesh shading pipelines.",
18481 "description": "radv: Set output driver locations for mesh shaders.",
18490 "description": "radv: Compile mesh shaders and apply the necessary NIR lowerings.",
18499 "description": "radv: Setup shader arguments for mesh shaders.",
18508 "description": "radv: Add support for per-primitive mesh shader outputs.",
18535 "description": "radv: Add mesh shader specific info.",
18553 "description": "ac/nir/ngg: Lower NV mesh shaders to NGG semantics.",
19669 "description": "spirv: Allow VRS with mesh shaders.",
25105 "description": "intel: Add INTEL_DEBUG=task,mesh",
25258 "description": "nir: Print task and mesh shader I/O variable names.",
29515 "description": "nir: Lower cull and clip distance arrays for mesh shaders.",
32584 "description": "radv: Use MESA_VULKAN_SHADER_STAGES to make room for mesh/task.",