Lines Matching refs:NGG

49 - NGG shader based culling is now enabled by default on GFX10.3 on RADV.
80 - RADV: Resident Evil Village needs invariantgeom when NGG culling is enabled
2634 - ac/llvm: implement a bunch of NIR AMD intrinsics for NGG
2656 - radeonsi: don't use NGG passthrough if culling is possible for better perf
2681 - radeonsi: precompute si_vgt_stages_key for NGG in si_shader
2702 - radeonsi: enable NGG passthrough when LDS is used, document the real constraints
2716 - radeonsi: reduce NGG culling on/off transitions by keeping it enabled
2719 - ac/gpu_info: fix the comment for the NGG->legacy transition bug
2721 - radeonsi: fix clearing index_size for NGG fast launch
2722 - radeonsi: disallow NGG fast launch on Navi1x because VGT_FLUSH makes it slower
2724 - radeonsi: always use the correct number of vertices in NGG shader code
3604 - radv: don't require a GS copy shader to use the cache with NGG VS+GS
3853 - radv: remove NGG streamout support in LLVM
3883 - radv: stop loading invocation ID for NGG vertex shaders
3886 - radv: remove useless as_ngg_passthrough init when lowering NGG in NIR
3911 - radv: make sure to load the Primitive ID for VS+GS as NGG
3931 - radv: move use of NGG to the graphics pipeline key
3971 - radv: remove duplicated code about NGG passthrough determination
4112 - radv: Use 128-sized vertex grouping for NGG shaders.
4113 - radv: Don't compile NGG culling into shaders that write viewport index.
4118 - radv: Use pre-computed viewport transform for NGG culling state.
4120 - aco, nir, ac: Simplify sequence of getting initial NGG VS edge flags.
4126 - aco: Use Navi 10 empty NGG output workaround on NGG culling shaders.
4127 - radv: Don't toggle PC oversubscription for NGG culling.
4149 - ac/nir/nggc: Move gs_alloc_req up in NGG culling shaders.
4160 - radv: Disable HW generated edge flags for NGG shaders.
4163 - radv: Fix gs_vgpr_comp_cnt for NGG culling in vertex shaders.
4167 - radv: Reduce NGG culling small draw threshold to 128.
4175 - radv: Enable NGG culling by default on GFX10.3, add nonggc debug flag.