Lines Matching refs:fixed
51 - fixed broken texture border handling for depth textures (bug 6498)
54 - fixed a few render-to-texture bugs, including render to depth texture
60 - fixed assorted bugs in texture compression paths
61 - fixed indirect rendering vertex array crashes (bug 6863)
63 - fixed convolution memory leak (bug 7077)
68 - fixed R128 driver locking bug (Martijn van Oosterhout)
71 - fixed parser bug for scalar sources for GL_NV_fragment_program
74 - fixed potential dangling pointer bug in glBindProgram()
75 - fixed some memory leaks (and potential crashes) in Xlib driver
76 - fixed a number of build issues on HP-UX (Christopher Bell)