Lines Matching refs:shaders
17 - **log** - log all GLSL shaders to files. The filenames will be
20 - **cache_fb** - force cached shaders to be ignored and do a full
23 - **nopvert** - force vertex shaders to be a simple shader that just
43 - **MESA_SHADER_READ_PATH** - path where replacement shaders are read
47 shaders do not clobber the replacement shaders. Also, the filenames of
48 the replacement shaders should match the filenames of the corresponding
49 dumped shaders.
59 which compiler developers can use to gather statistics about shaders
62 Notably, this captures linked GLSL shaders - with all stages together -
85 - Linking of multiple shaders does not always work. Currently, linking
132 shaders into low-level GPU code.
156 - **--link** - link shaders