Lines Matching refs:gl_CullDistance
613 * gl_ClipDistance and gl_CullDistance.
614 * Additionally test whether the arrays gl_ClipDistance and gl_CullDistance
640 find_variable gl_CullDistance("gl_CullDistance");
644 &gl_CullDistance,
654 * gl_ClipDistance or gl_CullDistance.
666 if (gl_ClipVertex.found && gl_CullDistance.found) {
668 "and `gl_CullDistance'\n",
680 if (gl_CullDistance.found) {
682 shader->symbols->get_variable("gl_CullDistance");
690 * gl_CullDistance arrays to be larger than
696 "'gl_ClipDistance' and 'gl_CullDistance' size cannot "