Lines Matching refs:layout
33 is_r8g8(struct fdl_layout *layout)
35 return layout->cpp == 2 &&
36 util_format_get_nr_components(layout->format) == 2;
40 fdl6_get_ubwc_blockwidth(struct fdl_layout *layout, uint32_t *blockwidth,
57 if (is_r8g8(layout)) {
63 uint32_t cpp = fdl_cpp_shift(layout);
70 fdl6_tile_alignment(struct fdl_layout *layout, uint32_t *heightalign)
72 layout->pitchalign = fdl_cpp_shift(layout);
75 if (is_r8g8(layout) || layout->cpp == 1) {
76 layout->pitchalign = 1;
78 } else if (layout->cpp == 2) {
79 layout->pitchalign = 2;
86 if (layout->cpp == 1)
87 layout->base_align = 64;
88 else if (layout->cpp == 2)
89 layout->base_align = 128;
91 layout->base_align = 256;
98 fdl6_layout(struct fdl_layout *layout, enum pipe_format format,
107 layout->width0 = width0;
108 layout->height0 = height0;
109 layout->depth0 = depth0;
111 layout->cpp = util_format_get_blocksize(format);
112 layout->cpp *= nr_samples;
113 layout->cpp_shift = ffs(layout->cpp) - 1;
115 layout->format = format;
116 layout->nr_samples = nr_samples;
117 layout->layer_first = !is_3d;
119 fdl6_get_ubwc_blockwidth(layout, &ubwc_blockwidth, &ubwc_blockheight);
122 layout->ubwc = false;
124 if (layout->ubwc || util_format_is_depth_or_stencil(format))
125 layout->tile_all = true;
127 /* in layer_first layout, the level (slice) contains just one
130 uint32_t layers_in_level = layout->layer_first ? 1 : array_size;
136 if (layout->tile_mode) {
137 fdl6_tile_alignment(layout, &heightalign);
139 layout->base_align = 64;
140 layout->pitchalign = 0;
146 if (layout->cpp > 4)
147 layout->pitchalign = fdl_cpp_shift(layout) - 2;
153 layout->pitchalign = fdl_cpp_shift(layout);
159 fdl_set_pitchalign(layout, layout->pitchalign + 6);
163 layout->pitch0 = explicit_layout->pitch;
164 if (align(layout->pitch0, 1 << layout->pitchalign) != layout->pitch0)
172 /* With mipmapping enabled, UBWC layout is power-of-two sized,
181 layout->ubwc_width0 = align(DIV_ROUND_UP(ubwc_width0, ubwc_blockwidth),
188 struct fdl_slice *slice = &layout->slices[level];
189 struct fdl_slice *ubwc_slice = &layout->ubwc_slices[level];
190 uint32_t tile_mode = fdl_tile_mode(layout, level);
191 uint32_t pitch = fdl_pitch(layout, level);
215 slice->offset = offset + layout->size;
224 if (level < 1 || layout->slices[level - 1].size0 > 0xf000) {
227 slice->size0 = layout->slices[level - 1].size0;
233 layout->size += slice->size0 * depth * layers_in_level;
235 if (layout->ubwc) {
237 layout->size = align(layout->size, 4096);
239 uint32_t meta_pitch = fdl_ubwc_pitch(layout, level);
245 ubwc_slice->offset = offset + layout->ubwc_layer_size;
246 layout->ubwc_layer_size += ubwc_slice->size0;
250 if (layout->layer_first) {
251 layout->layer_size = align(layout->size, 4096);
252 layout->size = layout->layer_size * array_size;
260 if (layout->ubwc) {
262 layout->slices[level].offset += layout->ubwc_layer_size * array_size;
263 layout->size += layout->ubwc_layer_size * array_size;
267 layout->size += offset;