Lines Matching refs:This
5 * copy of this software and associated documentation files (the "Software"),
11 * The above copyright notice and this permission notice (including the next
41 NineBaseTexture9_ctor( struct NineBaseTexture9 *This,
53 DBG("This=%p, pParams=%p initResource=%p Type=%d format=%d Pool=%d Usage=%d\n",
54 This, pParams, initResource, Type, format, Pool, Usage);
62 hr = NineResource9_ctor(&This->base, pParams, initResource, alloc, Type, Pool, Usage);
66 This->format = format;
67 This->mipfilter = (Usage & D3DUSAGE_AUTOGENMIPMAP) ?
71 This->level_count = (Usage & D3DUSAGE_AUTOGENMIPMAP) ? 1 : (This->base.info.last_level+1);
72 This->managed.lod = 0;
73 This->managed.lod_resident = -1;
77 This->managed.dirty = TRUE;
81 * if z write is disabled. This particular feature may not work for us in
83 * some cards have performance issues with this feature, so real apps
85 This->shadow = (This->format != D3DFMT_INTZ && This->format != D3DFMT_DF16 &&
86 This->format != D3DFMT_DF24) &&
87 util_format_has_depth(util_format_description(This->base.info.format));
88 This->fetch4_compatible = fetch4_compatible_format(This->format);
90 list_inithead(&This->list);
91 list_inithead(&This->list2);
93 list_add(&This->list2, &This->base.base.device->managed_textures);
99 NineBaseTexture9_dtor( struct NineBaseTexture9 *This )
101 DBG("This=%p\n", This);
103 pipe_sampler_view_reference(&This->view[0], NULL);
104 pipe_sampler_view_reference(&This->view[1], NULL);
106 if (list_is_linked(&This->list))
107 list_del(&This->list);
108 if (list_is_linked(&This->list2))
109 list_del(&This->list2);
111 NineResource9_dtor(&This->base);
115 NineBaseTexture9_SetLOD( struct NineBaseTexture9 *This,
118 DWORD old = This->managed.lod;
120 DBG("This=%p LODNew=%d\n", This, LODNew);
122 user_assert(This->base.pool == D3DPOOL_MANAGED, 0);
124 This->managed.lod = MIN2(LODNew, This->level_count-1);
126 if (This->managed.lod != old && This->bind_count && list_is_empty(&This->list))
127 list_add(&This->list, &This->base.base.device->update_textures);
133 NineBaseTexture9_GetLOD( struct NineBaseTexture9 *This )
135 DBG("This=%p\n", This);
137 return This->managed.lod;
141 NineBaseTexture9_GetLevelCount( struct NineBaseTexture9 *This )
143 DBG("This=%p\n", This);
145 return This->level_count;
149 NineBaseTexture9_SetAutoGenFilterType( struct NineBaseTexture9 *This,
152 DBG("This=%p FilterType=%d\n", This, FilterType);
154 if (!(This->base.usage & D3DUSAGE_AUTOGENMIPMAP))
158 This->mipfilter = FilterType;
159 This->dirty_mip = TRUE;
160 NineBaseTexture9_GenerateMipSubLevels(This);
166 NineBaseTexture9_GetAutoGenFilterType( struct NineBaseTexture9 *This )
168 DBG("This=%p\n", This);
170 return This->mipfilter;
174 NineBaseTexture9_UploadSelf( struct NineBaseTexture9 *This )
177 unsigned l, min_level_dirty = This->managed.lod;
180 DBG("This=%p dirty=%i type=%s\n", This, This->managed.dirty,
181 nine_D3DRTYPE_to_str(This->base.type));
183 assert(This->base.pool == D3DPOOL_MANAGED);
185 update_lod = This->managed.lod_resident != This->managed.lod;
186 if (!update_lod && !This->managed.dirty)
195 DBG("updating LOD from %u to %u ...\n", This->managed.lod_resident, This->managed.lod);
197 pipe_sampler_view_reference(&This->view[0], NULL);
198 pipe_sampler_view_reference(&This->view[1], NULL);
201 hr = NineBaseTexture9_CreatePipeResource(This, This->managed.lod_resident != -1);
204 res = This->base.resource;
206 if (This->managed.lod_resident == -1) {/* no levels were resident */
207 This->managed.dirty = FALSE; /* We are going to upload everything. */
208 This->managed.lod_resident = This->level_count;
211 if (This->base.type == D3DRTYPE_TEXTURE) {
212 struct NineTexture9 *tex = NineTexture9(This);
218 * corresponds to This->managed.lod).
220 * before This->managed.lod, negative with this implementation. */
221 for (l = 0; l < This->level_count; ++l)
222 NineSurface9_SetResource(tex->surfaces[l], res, l - This->managed.lod);
224 if (This->base.type == D3DRTYPE_CUBETEXTURE) {
225 struct NineCubeTexture9 *tex = NineCubeTexture9(This);
228 for (l = 0; l < This->level_count; ++l) {
231 res, l - This->managed.lod);
234 if (This->base.type == D3DRTYPE_VOLUMETEXTURE) {
235 struct NineVolumeTexture9 *tex = NineVolumeTexture9(This);
237 for (l = 0; l < This->level_count; ++l)
238 NineVolume9_SetResource(tex->volumes[l], res, l - This->managed.lod);
245 min_level_dirty = MAX2(This->managed.lod, This->managed.lod_resident);
249 if (This->managed.dirty) {
250 if (This->base.type == D3DRTYPE_TEXTURE) {
251 struct NineTexture9 *tex = NineTexture9(This);
264 for (l = min_level_dirty; l < This->level_count; ++l) {
272 if (This->base.type == D3DRTYPE_CUBETEXTURE) {
273 struct NineCubeTexture9 *tex = NineCubeTexture9(This);
285 for (l = min_level_dirty; l < This->level_count; ++l) {
294 if (This->base.type == D3DRTYPE_VOLUMETEXTURE) {
295 struct NineVolumeTexture9 *tex = NineVolumeTexture9(This);
303 for (l = min_level_dirty; l < This->level_count; ++l) {
312 This->managed.dirty = FALSE;
317 if (This->base.type == D3DRTYPE_TEXTURE) {
318 struct NineTexture9 *tex = NineTexture9(This);
323 for (l = This->managed.lod; l < This->managed.lod_resident; ++l) {
324 box.width = u_minify(This->base.info.width0, l);
325 box.height = u_minify(This->base.info.height0, l);
329 if (This->base.type == D3DRTYPE_CUBETEXTURE) {
330 struct NineCubeTexture9 *tex = NineCubeTexture9(This);
336 for (l = This->managed.lod; l < This->managed.lod_resident; ++l) {
337 box.width = u_minify(This->base.info.width0, l);
338 box.height = u_minify(This->base.info.height0, l);
343 if (This->base.type == D3DRTYPE_VOLUMETEXTURE) {
344 struct NineVolumeTexture9 *tex = NineVolumeTexture9(This);
348 for (l = This->managed.lod; l < This->managed.lod_resident; ++l) {
349 box.width = u_minify(This->base.info.width0, l);
350 box.height = u_minify(This->base.info.height0, l);
351 box.depth = u_minify(This->base.info.depth0, l);
358 This->managed.lod_resident = This->managed.lod;
361 if (This->base.usage & D3DUSAGE_AUTOGENMIPMAP)
362 This->dirty_mip = TRUE;
365 if (This->bind_count) {
366 struct nine_state *state = &This->base.base.device->state;
370 if (state->texture[s] == This)
371 nine_context_set_texture(This->base.base.device, s, This);
374 DBG("DONE, generate mip maps = %i\n", This->dirty_mip);
379 NineBaseTexture9_GenerateMipSubLevels( struct NineBaseTexture9 *This )
382 unsigned last_level = This->base.info.last_level - This->managed.lod;
385 unsigned filter = This->mipfilter == D3DTEXF_POINT ? PIPE_TEX_FILTER_NEAREST
387 DBG("This=%p\n", This);
389 if (This->base.pool == D3DPOOL_MANAGED)
390 NineBaseTexture9_UploadSelf(This);
391 if (!This->dirty_mip)
393 if (This->managed.lod) {
398 if (!This->view[0])
399 NineBaseTexture9_UpdateSamplerView(This, 0);
401 last_layer = util_max_layer(This->view[0]->texture, base_level);
403 nine_context_gen_mipmap(This->base.base.device, (struct NineUnknown *)This,
404 This->base.resource,
408 This->dirty_mip = FALSE;
412 NineBaseTexture9_CreatePipeResource( struct NineBaseTexture9 *This,
416 struct pipe_screen *screen = This->base.info.screen;
420 struct pipe_resource *old = This->base.resource;
422 DBG("This=%p lod=%u last_level=%u\n", This,
423 This->managed.lod, This->base.info.last_level);
425 assert(This->base.pool == D3DPOOL_MANAGED);
427 templ = This->base.info;
429 if (This->managed.lod) {
430 templ.width0 = u_minify(templ.width0, This->managed.lod);
431 templ.height0 = u_minify(templ.height0, This->managed.lod);
432 templ.depth0 = u_minify(templ.depth0, This->managed.lod);
434 templ.last_level = This->base.info.last_level - This->managed.lod;
444 res = nine_resource_create_with_retry(This->base.base.device, screen, &templ);
447 This->base.resource = res;
455 l = (This->managed.lod < This->managed.lod_resident) ? This->managed.lod_resident - This->managed.lod : 0;
456 m = (This->managed.lod < This->managed.lod_resident) ? 0 : This->managed.lod - This->managed.lod_resident;
462 pipe = nine_context_get_pipe_acquire(This->base.base.device);
473 nine_context_get_pipe_release(This->base.base.device);
485 NineBaseTexture9_UpdateSamplerView( struct NineBaseTexture9 *This,
490 struct pipe_screen *screen = NineDevice9_GetScreen(This->base.base.device);
491 struct pipe_resource *resource = This->base.resource;
497 DBG("This=%p sRGB=%d\n", This, sRGB);
500 if (unlikely(This->format == D3DFMT_NULL))
502 NineBaseTexture9_Dump(This);
506 pipe_sampler_view_reference(&This->view[sRGB], NULL);
523 if (This->format == D3DFMT_DF16 ||
524 This->format == D3DFMT_DF24) {
570 pipe = nine_context_get_pipe_acquire(This->base.base.device);
571 This->view[sRGB] = pipe->create_sampler_view(pipe, resource, &templ);
572 nine_context_get_pipe_release(This->base.base.device);
574 DBG("sampler view = %p(resource = %p)\n", This->view[sRGB], resource);
576 return This->view[sRGB] ? D3D_OK : D3DERR_DRIVERINTERNALERROR;
580 NineBaseTexture9_PreLoad( struct NineBaseTexture9 *This )
582 DBG("This=%p\n", This);
584 if (This->base.pool == D3DPOOL_MANAGED)
585 NineBaseTexture9_UploadSelf(This);
589 NineBaseTexture9_UnLoad( struct NineBaseTexture9 *This )
591 DBG("This=%p\n", This);
593 if (This->base.pool != D3DPOOL_MANAGED ||
594 This->managed.lod_resident == -1)
597 DBG("This=%p, releasing resource\n", This);
598 pipe_resource_reference(&This->base.resource, NULL);
599 This->managed.lod_resident = -1;
600 This->managed.dirty = TRUE;
603 BASETEX_REGISTER_UPDATE(This);
608 NineBaseTexture9_Dump( struct NineBaseTexture9 *This )
611 "Format=%s Dims=%ux%ux%u/%u LastLevel=%u Lod=%u(%u)\n", This,
612 This->base.resource,
613 nine_D3DPOOL_to_str(This->base.pool),
614 nine_D3DRTYPE_to_str(This->base.type),
615 nine_D3DUSAGE_to_str(This->base.usage),
616 d3dformat_to_string(This->format),
617 This->base.info.width0, This->base.info.height0, This->base.info.depth0,
618 This->base.info.array_size, This->base.info.last_level,
619 This->managed.lod, This->managed.lod_resident);