Lines Matching refs:vs
88 NineVertexShader9_UpdateKey( struct NineVertexShader9 *vs,
97 samplers_shadow &= vs->sampler_mask;
100 if (vs->byte_code.version < 0x30)
104 if ((vs->const_int_slots > 0 || vs->const_bool_slots > 0) && context->inline_constants && !context->swvp)
105 key |= ((uint64_t)nine_shader_constant_combination_key(&vs->c_combinations,
106 vs->int_slots_used,
107 vs->bool_slots_used,
114 if (vs->point_size) {
119 res = vs->last_key != key;
121 vs->next_key = key;
126 NineVertexShader9_GetVariant( struct NineVertexShader9 *vs,
131 NineVertexShader9_GetVariantProcessVertices( struct NineVertexShader9 *vs,