Lines Matching refs:sbe
336 anv_batch_emit(&pipeline->base.batch, GENX(3DSTATE_SBE), sbe);
338 anv_batch_emit(&pipeline->base.batch, GENX(3DSTATE_SBE_SWIZ), sbe);
343 struct GENX(3DSTATE_SBE) sbe = {
353 sbe.AttributeActiveComponentFormat[i] = ACF_XYZW;
362 # define swiz sbe
390 sbe.PointSpriteTextureCoordinateEnable = 1 << input_index;
429 sbe.VertexURBEntryReadOffset = urb_entry_read_offset;
430 sbe.VertexURBEntryReadLength = DIV_ROUND_UP(max_source_attr + 1, 2);
432 sbe.ForceVertexURBEntryReadOffset = true;
433 sbe.ForceVertexURBEntryReadLength = true;
441 GENX(3DSTATE_SBE_pack)(&pipeline->base.batch, dw, &sbe);