Lines Matching defs:faceTarget
2469 * \param faceTarget GL_TEXTURE_1D/2D/3D or cube face name
2481 _mesa_meta_setup_texture_coords(GLenum faceTarget,
2513 if (faceTarget == GL_TEXTURE_CUBE_MAP_ARRAY)
2514 faceTarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + slice % 6;
2523 switch (faceTarget) {
2528 if (faceTarget == GL_TEXTURE_3D) {
2533 else if (faceTarget == GL_TEXTURE_2D_ARRAY)
2615 switch (faceTarget) {
2991 GLenum faceTarget;
3024 faceTarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + (slice % 6);
3028 faceTarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + texImage->Face;
3032 faceTarget = target;
3126 _mesa_meta_setup_texture_coords(faceTarget, slice,