Lines Matching refs:layered
530 GLuint layer, GLboolean layered)
555 att->Layered = layered;
1332 /* Check that layered rendering is consistent. */
1349 * "If any framebuffer attachment is layered, all populated
1350 * attachments must be layered. Additionally, all populated color
1374 fbo_incomplete(ctx, "layered framebuffer has mismatched targets", i);
1398 * array texture and the attachment is layered, the depth or layer count
3501 bool layered, const char *caller,
3516 * *FramebufferTexture (where layered = GL_TRUE) throws invalid
3518 * layered = GL_FALSE).
3520 const GLenum error = layered ? GL_INVALID_VALUE :
3534 * layered.
3536 * \param layered true if attachment should be considered layered, false if
3543 const char *caller, GLboolean *layered)
3545 *layered = GL_TRUE;
3560 * glFramebufferTexture(), but since they aren't layered, it
3563 *layered = GL_FALSE;
3815 GLuint layer, GLboolean layered)
3847 level, samples, layer, layered);
4030 GLboolean layered = GL_FALSE;
4082 /* We do this regardless of no_error because this sets layered */
4084 &layered))
4109 level, 0, layer, layered);