Lines Matching refs:Top
120 _math_matrix_frustum(stack->Top,
201 _math_matrix_ortho( stack->Top,
329 stack->Top = &(stack->Stack[stack->Depth]);
379 if (memcmp(stack->Top, &stack->Stack[stack->Depth],
385 stack->Top = &(stack->Stack[stack->Depth]);
451 _math_matrix_set_identity(stack->Top);
494 if (memcmp(m, stack->Top->m, 16 * sizeof(GLfloat)) != 0) {
496 _math_matrix_loadf(stack->Top, m);
580 _math_matrix_mul_floats(stack->Top, m);
625 _math_matrix_rotate(stack->Top, angle, x, y, z);
685 _math_matrix_scale( ctx->CurrentStack->Top, x, y, z);
701 _math_matrix_scale(stack->Top, x, y, z);
725 _math_matrix_translate( ctx->CurrentStack->Top, x, y, z);
740 _math_matrix_translate(stack->Top, x, y, z);
934 _math_matrix_analyse(ctx->ProjectionMatrixStack.Top);
941 ctx->ProjectionMatrixStack.Top->inv);
961 _math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
968 ctx->ProjectionMatrixStack.Top,
969 ctx->ModelviewMatrixStack.Top);
1001 stack->Top = stack->Stack;
1013 stack->Stack = stack->Top = NULL;