Lines Matching defs:rowAb1
527 const GLint rowAb1 = (rowA[k] >> 11) & 0x1f;
532 const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2;
552 const GLint rowAb1 = (rowA[k] >> 8) & 0xf;
561 const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2;
582 const GLint rowAb1 = (rowA[k] >> 10) & 0x1f;
591 const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2;
612 const GLint rowAb1 = (rowA[k] >> 1) & 0x1f;
621 const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2;
643 const GLint rowAb1 = (rowA[k] >> 5) & 0x7;
648 const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2;
690 const GLint rowAb1 = (rowA[k] >> 20) & 0x3ff;
699 const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2;
1086 const GLint rowAb1 = (rowA[k] >> 11) & 0x1f;
1097 const GLint b = FILTER_SUM_3D(rowAb0, rowAb1, rowBb0, rowBb1,
1124 const GLint rowAb1 = (rowA[k] >> 8) & 0xf;
1143 const GLint b = FILTER_SUM_3D(rowAb0, rowAb1, rowBb0, rowBb1,
1173 const GLint rowAb1 = (rowA[k] >> 10) & 0x1f;
1192 const GLint b = FILTER_SUM_3D(rowAb0, rowAb1, rowBb0, rowBb1,
1222 const GLint rowAb1 = (rowA[k] >> 1) & 0x1f;
1241 const GLint b = FILTER_SUM_3D(rowAb0, rowAb1, rowBb0, rowBb1,
1271 const GLint rowAb1 = (rowA[k] >> 5) & 0x7;
1282 const GLint b = FILTER_SUM_3D(rowAb0, rowAb1, rowBb0, rowBb1,
1337 const GLint rowAb1 = (rowA[k] >> 20) & 0x3ff;
1356 const GLint b = FILTER_SUM_3D(rowAb0, rowAb1, rowBb0, rowBb1,