Lines Matching refs:Multisample
46 if (ctx->Multisample.SampleCoverageInvert == invert &&
47 ctx->Multisample.SampleCoverageValue == value)
53 ctx->Multisample.SampleCoverageValue = value;
54 ctx->Multisample.SampleCoverageInvert = invert;
65 ctx->Multisample.Enabled = GL_TRUE;
66 ctx->Multisample.SampleAlphaToCoverage = GL_FALSE;
67 ctx->Multisample.SampleAlphaToCoverageDitherControl = GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV;
68 ctx->Multisample.SampleAlphaToOne = GL_FALSE;
69 ctx->Multisample.SampleCoverage = GL_FALSE;
70 ctx->Multisample.SampleCoverageValue = 1.0;
71 ctx->Multisample.SampleCoverageInvert = GL_FALSE;
72 ctx->Multisample.SampleShading = GL_FALSE;
73 ctx->Multisample.MinSampleShadingValue = 0.0f;
76 ctx->Multisample.SampleMask = GL_FALSE;
77 ctx->Multisample.SampleMaskValue = ~(GLbitfield)0;
133 if (ctx->Multisample.SampleMaskValue == mask)
138 ctx->Multisample.SampleMaskValue = mask;
171 if (ctx->Multisample.MinSampleShadingValue == value)
178 ctx->Multisample.MinSampleShadingValue = value;
317 * And when describing the operation of TexImage*Multisample:
367 ctx->Multisample.SampleAlphaToCoverageDitherControl = mode;
383 ctx->Multisample.SampleAlphaToCoverageDitherControl = mode;