Lines Matching defs:depthMap
696 GLubyte *depthMap, *stencilMap, *stencilVals;
703 GL_MAP_READ_BIT, &depthMap, &depthStride, fb->FlipY);
704 if (!depthMap) {
721 _mesa_unpack_uint_z_row(depthRb->Format, width, depthMap, dst);
729 depthMap += depthStride;
757 GLubyte *depthMap, *stencilMap;
767 GL_MAP_READ_BIT, &depthMap, &depthStride, fb->FlipY);
768 if (!depthMap) {
784 stencilMap = depthMap;
793 _mesa_unpack_float_z_row(depthRb->Format, width, depthMap, depthVals);
800 depthMap += depthStride;