Lines Matching refs:condition
92 GLenum condition, GLbitfield flags)
95 (void) condition;
275 fence_sync(struct gl_context *ctx, GLenum condition, GLbitfield flags)
289 syncObj->SyncCondition = condition;
293 ctx->Driver.FenceSync(ctx, syncObj, condition, flags);
307 _mesa_FenceSync_no_error(GLenum condition, GLbitfield flags)
310 return fence_sync(ctx, condition, flags);
315 _mesa_FenceSync(GLenum condition, GLbitfield flags)
320 if (condition != GL_SYNC_GPU_COMMANDS_COMPLETE) {
321 _mesa_error(ctx, GL_INVALID_ENUM, "glFenceSync(condition=0x%x)",
322 condition);
327 _mesa_error(ctx, GL_INVALID_VALUE, "glFenceSync(flags=0x%x)", condition);
331 return fence_sync(ctx, condition, flags);