Lines Matching defs:texName
1699 GLuint texName, bool no_error, bool is_ext_dsa,
1707 /* EXT_dsa allows proxy targets only when texName is 0 */
1708 if (texName != 0) {
1732 if (texName == 0) {
1737 newTexObj = _mesa_lookup_texture(ctx, texName);
1760 newTexObj = ctx->Driver.NewTextureObject(ctx, texName, target);
1767 _mesa_HashInsert(ctx->Shared->TexObjects, texName, newTexObj, false);
1782 * \param texName texture name.
1786 bind_texture(struct gl_context *ctx, GLenum target, GLuint texName,
1790 _mesa_lookup_or_create_texture(ctx, target, texName, no_error, false,
1799 _mesa_BindTexture_no_error(GLenum target, GLuint texName)
1802 bind_texture(ctx, target, texName, ctx->Texture.CurrentUnit, true,
1808 _mesa_BindTexture(GLenum target, GLuint texName)
1814 _mesa_enum_to_string(target), (GLint) texName);
1816 bind_texture(ctx, target, texName, ctx->Texture.CurrentUnit, false,
2026 * \param texName texture names.
2035 _mesa_PrioritizeTextures( GLsizei n, const GLuint *texName,
2056 if (texName[i] > 0) {
2057 struct gl_texture_object *t = _mesa_lookup_texture(ctx, texName[i]);
2071 * \param texName array with the texture names.
2080 _mesa_AreTexturesResident(GLsizei n, const GLuint *texName,
2096 if (!texName || !residences)
2102 if (texName[i] == 0) {
2106 t = _mesa_lookup_texture(ctx, texName[i]);